Game Designer, Digital Chocolate

We designed MetroGirl, a dating companion for cellphone-toting twenty-something females. We created and maintained game design docs, conducted focus groups to refine the design, and co-managed the development team.
Community Building on the Web (Spring 2000)

AJ Kim is the author of Community Building on the Web, a strategic handbook for Web community builders that’s available in 7 languages (English, Spanish, Italian, German, Japanese, Chinese, and Korean). The full text of this book (in English) is now available on the Web.
Social Architecture for There.Com

There.com is an immersive virtual getaway featuring lifelike avatars, ongoing social events, and a thriving virtual economy. We created the Social Architecture strategy for There's platform, and developed key social systems including experience points, profiles, groups, conversations and events.
Community Design for eBay

We consulted with eBay on community strategy and processes, and co-designed key community features and systems including About Me, Power Sellers & Feedback Forum.
Community Design for Electronic Arts

We collaborated with Maxis Studios on the website strategy and design for SimCity 3000, and contributed to community strategy for Electronic Arts online gaming properties including Ultima Online, Motor City Online and The Sims Online.
Creative Director, Mplayer Online Network

We established the creative direction for the Mplayer online gaming network, led the interface design of the client application, and managed the production of the gaming client and website.
We create environments that bring people together.

SocialDesigner.Net provides strategy & design services to companies developing networked social products. Our clients range from media powerhouses to small stealth startups. We specialize in strategic design – which includes product roadmaps, social systems diagrams, interface mockups, & functional specifications.